This game is a submission for Ludum Dare 56. View all gamesView submission

Slimeow Game

This is an incremental simulation game with tower defense elements created for Ludum Dare 56. 

For fellow participants, please visit our page to give us ratings.

Slimeows are adorable tiny creatures that love fish. Help them protect their pond from the bobtails!

How to Play

Direct the slimeows to collect fishies from the pond to breed more slimeows, and they will send fish bones from the cat tree to the tower as ammo. 

Upgrade your defenses, fend off the bobtails, and grow the slimeow family.

For the best experience, please play in full-screen mode, the game is not optimized for mobile phones.

Developers

Thank you for playing!

Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 4.4 out of 5 stars
(14 total ratings)
AuthorsQuan Ran, 熱心SunnyRx, YaYaGame, Dennis
GenreSimulation
Made withPaint.net, Unity, Aseprite
Tags2D, Idle, Incremental, Ludum Dare, Ludum Dare 56, Pixel Art, Retro, Tower Defense, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksLudum Dare
Mentionsitch.io Recommends: "Tiny Creatures" for...

Download

Download
Windows Executable 31 MB
Download
macOS Build 49 MB

Comments

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(+3)

Fun for a bit, the lose condition is a bit harsh though given how long the time between upgrades gets later in the game. I was waiting for the pond upgrade since that seems to block production the most, then I lost. Didn't get any further than the first research. Still had a good time, impressive for a 72h jam game. (its still 72h for the LD jam version right)

Agreed.  The upgrades do way too little and cost way too much. (I bought the 3rd research. Noped out when I saw the next one is 125k. I'm getting bored as is, waiting that long wouldn't be fun.)

(5 edits) (-1)

Update ideas:

Money and ammo rework:
I think it would be cool if the fishes (money) were used to shoot the enemy slimeows, not talking a big amount of loss but like 5 fish for ammo (price (fish) does not increase with the veteran upgrade (the veteran upgrade simply increases the amount of fish (ammo) you get for the 5 fish (money)). 

A system for the grooming feature: 
Cats will need to spend time grooming (to relax?), and therefore will not be able to work, maybe an upgrade could decrease the grooming time.

Fish reward upgrade:
Name should explain itself, but maybe an expensive upgrade that increases fishes (money) worth.

My opinion of the current game:
I like it, but maybe its a bit too simple (as shown by my ideas for changes seen above), and I'd like to see some more complexity to it, other than that, I quite like it, though later on, when stuff gets very expensive, everything kinda gets slowed down, and then I kind of lose interrest in the game.

Yes i know this is a Ludum Dare game jam,  does not mean it can't be made into a bigger game.

(+2)

woah the kitty looks like mewo

(+1)

Great game! Instantly recognized the Gnorp Apologue influence.

(+1)

It was fun until there were more enemies than arrows. Is there a way to increase the damage or attack rating? Assigning more slimeows to the tower doesn't seem to do the trick.

(1 edit) (+1)

Oh, that's what fishy research and quick meow are for. In my second run I got it.

(+1)

this is really cute! question: does quick meow do anything?? i couldn't figure it out while playing

Yes, all slimeows will move faster

(+2)(-1)

this is so cute i love it